Which g36c is the best




















The G36C is an average weapon in story mode. Ammunition for it is not that prevalent with this weapon since Terrorists barely use it.

Players will often find themselves only resupplying ammo at supply caches. The weapon's sights are good, and offer lots of peripheral vision, so another sight is not recommended. The G36C is essentially a Commando with lower damage and penetration, but with better accuracy and range. The weapon is extremely controllable in full-auto fire, so a Laser Sight is a perfect match for the weapon, if the player should find themselves in a close quarter situation.

It is the character Jung Park 's signature "loud" weapon whenever the player is with him. The weapon in multiplayer performs rather unfavorably compared to others in the game. It is unlocked by default, but other weapons pass this up by a long shot. Assault rife, with medium recoil, takes 5. It is available for use by Ash and Iana. She can, however, choose between smoke and frag grenades thanks, PCGN. In the case of recoil control, the G36C rifle performs slightly better than the M assault rifle.

On using the G36C, players experience less vertical recoil. G36C The ultra-short assault rifle The dimensions of a submachine gun with the terminal ballistics of the 5. Developed for special tactical applications by police and military special forces. Still, the very strong upwards kick will take some getting used to. The G36C benefits greatly from the Kick Proficiency, as it will reduce the recoil per shot of the G36C, making the weapon much more accurate overall. The G36C has great handling characteristics.

The G36C really shines with switch speeds, having both the fastest raise time and drop time in its class. The G36C is also much faster to raise than other assault rifles when switching to the G36C away from a quick drop secondary, such as a pistol. The G36C's reload speeds are also good, taking 2. The G36C can be reload cancelled in 1.

These reload speeds are quick and acceptable. Thanks to the G36C having fast enough reloads and exceptionally quick switch speeds, the G36C is not dependent on Sleight of Hand , especially the Pro version.

If the user finds themselves using Sleight of Hand a lot to ameliorate switch speeds, the G36C can be used without Sleight of Hand quite comfortably. The G36C has a standard assault rifle magazine capacity of thirty rounds per magazine.

The G36C has a starting ammo loadout of ninety rounds total. The G36C has the standard assortment of attachments available on offer. The iron sights are a sour point for many regarding the G36C, and as such, these attachments can come in handy. The Holographic Sight has a slightly higher magnification than the iron sights and the Red Dot Sight, with the Red Dot Sight having the same innate zoom level as the iron sights.

The G36C is a great choice for a Silencer, as the G36C has minimal damage differential between maximum and minimum damage, an elevated rate of fire, and range isn't the G36C's forte to begin with.

The G36C is an attractive choice among the assault rifles when looking for a silenced weapon. The Grenade Launcher provides two grenades to the user, which can be launched from the Grenade Launcher. The Grenade Launcher in Modern Warfare 3 has a significantly smaller one hit kill radius, meaning that the user has to be pinpoint precise with the grenade to kill the opponent, and that's assuming that the enemy is not using Blast Shield. Usually the user will need to hit an enemy with the explosion of both grenades to get a kill, if not directly hitting the opponent.

However, pairing the Grenade Launcher on a class using Recon can allow the user to use the grenades as a means to track enemies from afar. As well, the Grenade Launcher's damage deficiency isn't as prominent in Hardcore game types, and can be a deadly tool in such game types. The Heartbeat Sensor provides standard portable radar on the side of the weapon. Seeing how an enemy Assassin user will not appear on the Heartbeat Sensor and how popular said perk is, one shouldn't come to be overly reliant on this attachment.

Still, it is without downside. The ACOG Scope gives a long range scope that enhances definition at longer ranges, but it makes the G36C aim down the sight in a lethargic milliseconds.

The ACOG Scope is not suited for an aggressive playstyle at all, which the G36C leans more towards due to its lacking three hit kill range. The Masterkey is available for the G36C, and provides a close quarters, pump-action shotgun that acts as an alternative to firing the G36C from the hip up close.

Much like the Grenade Launcher, the Masterkey is extremely unreliable in Core game types, as it only fires six pellets per shot, each dealing 25 damage at any range short of In addition to that, the rate of fire is poor since it's a pump-action, the Masterkey only holds four rounds in the tube, and damage falls off rapidly after Like the Grenade Launcher, however, the Masterkey is much more reliable in Hardcore game types, as it only needs to connect with two of the six pellets in a shot to kill at ranges shorter than Still, the Masterkey isn't an attachment worth using in Hardcore.

Unlike Hybrid Sights in later titles, the Hybrid Sight in Modern Warfare 3 forces the user to wait an embarrassingly long time to switch between sights. As such, users should be very careful when switching between sights, and users shouldn't switch between sights too often. The ACOG Scope portion of the sight is also extremely obstructive, as the viewing lens is very small and the scope itself obscures a lot of peripheral vision.

The Thermal Scope gives a long range thermal sight that illuminates enemies white hot. The Thermal Scope has its own disadvantages, as the Thermal Scope lengthens the aim down sight time to milliseconds, and doubles the idle sway speed of the G36C.

The Thermal Scope is much more comfortable to see through compared to similar sights in previous Call of Duty titles, but it has one glaring flaw: Assassin users are not illuminated white hot when looking directly at them. They still show up in the scope, and the Thermal Scope in Modern Warfare 3 provides higher definition on said opponents, but they can prove hard to spot if the user is too dependent on the white hot illumination of targets. The Thermal Scope removes all gunkick, making it so that the user can clearly see the point of aim with the weapon, but the G36C's gunkick isn't too severe to begin with, and the G36C doesn't lend itself well to the usage of the Thermal Scope.

Extended Mags increases the G36C's magazine capacity to 45 rounds, and increases the starting ammo loadout to rounds total. This attachment is easily the strongest attachment available from a direct benefit standpoint, as it gives the G36C the ability to tackle more opponents without pausing to reload, and gives the G36C more ammo to work with, reducing the need for both Scavenger and Sleight of Hand.

Extended Mags is never a bad choice to use on the G36C and provides a notable benefit. Whenever the user is designing a class with the G36C, Extended Mags should always be considered for usage.



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